| What Do I Do? |
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| The essential idea behind this
web site is guided exploration of navigation and positioning concepts.
The concepts are presented as a series of real world examples to provide
a realistic background to the problems and computations. Each concept
is an identifiable topic and is closely linked with lectures and tutorials
in 451-208 Computation Methods in Geomatics. Each topic has a consistent
web page comprising four icons/links leading you to a tutorial, 3D
models, a spreadsheet exercise and an Excel template as shown below
for the mining example.
For each topic the recommended sequence of working through the
material is as follows : |
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Step through the tutorial for the topic.
The tutorial provides an introduction and context to the navigation
and positioning concept. Each screen of this tutorial presents views
of the 3D geometry of a real world example and relates this to computations
within the 2D or 3D geometry. The tutorial may also present example
computations from an Excel spreadsheet to further illusrate the computations.
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Investigate the
models of the 3D geometry of the real world example. Two types of
models are available in each case. The first is a LivePicture model
that allows you to rotate the object about one axis. This allows a
particular view aspect to be presented. The second is a VRML of the
3D object. VRMLs are viewed using CosmoPlayer and allow you complete
freedom of movement around and within the model. It is easy to get
"lost" within the 3D model, so in each case pre-defined views are
provided to illustrate the most important aspects of the geometry.
The pre-defined views are selected using the View Menu at the lower
left of the CosmoPlayer console (see below).
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When advised
to do so by the course coordinator, download the tutorial sheet for
the spreadsheet exercise and read it through carefully. The tutorial
sheet will give to you explicit instructions on what to do and guidance
on how to do it. In most cases the instructions in the tutorial sheet
will refer back to the 3D models as background on the computation
procedures. |
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Once you have read the tutorial sheet, download
the Excel template. The template provides you with the basic data
for the spreadsheet exercise. You can compose your computations within
the spreadsheet and then submit it as part of the report on the spreadsheet
exercise. |
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| Each topic area and associated
spreadsheet exercise will be presented in an order and timing decided
by the course coordinator. However for every topic it is very
important that you step through the tutorial and understand
the concepts before you attempt the spreadsheet exercise. |
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| Navigation |
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The image strip at the top of every page allows you to jump between
topics. A click on any of the eight icons will jump to the home
page, the six main topic areas and the help pages respectively from
left to right. In addition, the white triangle marker points to
the topic area for all web pages associated with the topic. You
can return to the top level page for a topic at any time, regardless
of where you are in the web site.
As noted in the previous section, the layout of every topic page
is very similar with four main icons. Lower level pages are of similar
design, whilst the tutorials and 3D models open within the page
and have no other links. Once more, you can return to the home page
or the top level page of any topic using the image strip at the
top of every page. |
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| Plug-ins |
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The plug-ins you need to access all the features of this site are
already installed in all Engineering Computer Resources PC laboratories.
Open Access laboratories on campus will have some, but not all, of
the required plug-ins. Do not attempt to install any software on any
of these systems! If something does not work, approach the Help Desk
for the laboratory. |
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For your own PC at home or elsewhere, you may
need to install various plug-ins. Visit the Plug-ins
page to download and install what you
might need. |
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